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Async environment for mods to do concurrent tasks (#11131)
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@@ -75,5 +75,8 @@ public:
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static LuaVoxelManip *checkobject(lua_State *L, int narg);
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static void *packIn(lua_State *L, int idx);
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static void packOut(lua_State *L, void *ptr);
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static void Register(lua_State *L);
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};
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