mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-17 18:35:20 +02:00
on_deactivate: distinguish removal and unloading (#11931)
Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
This commit is contained in:
@@ -33,7 +33,7 @@ public:
|
||||
bool luaentity_Add(u16 id, const char *name);
|
||||
void luaentity_Activate(u16 id,
|
||||
const std::string &staticdata, u32 dtime_s);
|
||||
void luaentity_Deactivate(u16 id);
|
||||
void luaentity_Deactivate(u16 id, bool removal);
|
||||
void luaentity_Remove(u16 id);
|
||||
std::string luaentity_GetStaticdata(u16 id);
|
||||
void luaentity_GetProperties(u16 id,
|
||||
|
Reference in New Issue
Block a user