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Reduce irrlicht_extrabloated.h includes in header files
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@@ -3,7 +3,6 @@
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// Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#include "mesh.h"
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#include "S3DVertex.h"
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#include "debug.h"
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#include "log.h"
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#include <cmath>
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@@ -11,6 +10,9 @@
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#include <IAnimatedMesh.h>
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#include <SAnimatedMesh.h>
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#include <IAnimatedMeshSceneNode.h>
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#include "S3DVertex.h"
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#include "SMesh.h"
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#include "SMeshBuffer.h"
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inline static void applyShadeFactor(video::SColor& color, float factor)
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{
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