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Reduce irrlicht_extrabloated.h includes in header files
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@@ -11,6 +11,12 @@
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#include <cassert>
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#include <list>
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#include "IGUIEnvironment.h"
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namespace irr::gui {
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class IGUIStaticText;
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}
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class IGameCallback
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{
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public:
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@@ -4,8 +4,10 @@
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#pragma once
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#include "irrlichttypes_extrabloated.h"
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#include "IGUIElement.h"
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#include "irrlichttypes_bloated.h"
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#include "irr_ptr.h"
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#include "util/string.h"
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#ifdef __ANDROID__
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#include <porting_android.h>
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@@ -13,6 +13,7 @@
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class ISimpleTextureSource;
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namespace irr::gui
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{
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class IGUIButton;
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class IGUIImage;
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}
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