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Reduce irrlicht_extrabloated.h includes in header files
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@@ -6,6 +6,9 @@
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#include "util/numeric.h"
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#include "log.h"
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#include "gamedef.h"
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#include "porting.h" // strcasecmp
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#include <cassert>
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ObjDefManager::ObjDefManager(IGameDef *gamedef, ObjDefType type)
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{
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