mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 00:25:19 +02:00
This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always.
This commit is contained in:
@@ -82,6 +82,9 @@ void init_mapnode(IIrrlichtWrapper *irrlicht)
|
||||
i = CONTENT_TREE;
|
||||
f = &g_content_features[i];
|
||||
f->setAllTextures(irrlicht->getTextureId("tree.png"));
|
||||
f->setTexture(0, irrlicht->getTextureId("tree_top.png"));
|
||||
f->setTexture(1, irrlicht->getTextureId("tree_top.png"));
|
||||
f->setInventoryTexture(irrlicht->getTextureId("tree_top.png"));
|
||||
f->param_type = CPT_MINERAL;
|
||||
f->is_ground_content = true;
|
||||
|
||||
|
Reference in New Issue
Block a user