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Remove Irrlicht devices except SDL (#16580)
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@@ -1,5 +1,5 @@
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IrrlichtMt version 1.9
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======================
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IrrlichtMt
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==========
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IrrlichtMt is the 3D engine of [Luanti](https://github.com/luanti-org).
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It is based on the [Irrlicht Engine](https://irrlicht.sourceforge.io/) but is now developed independently.
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@@ -14,16 +14,14 @@ The following libraries are required to be installed:
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* zlib, libPNG, libJPEG
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* OpenGL
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* or on mobile: OpenGL ES (can be optionally enabled on desktop too)
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* on Unix: X11
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* SDL2 (see below)
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* SDL2
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Aside from standard search options (`ZLIB_INCLUDE_DIR`, `ZLIB_LIBRARY`, ...) the following options are available:
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* `ENABLE_OPENGL` - Enable OpenGL driver
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* `ENABLE_OPENGL3` (default: `OFF`) - Enable OpenGL 3+ driver
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* `ENABLE_OPENGL3` - Enable OpenGL 3+ driver
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* `ENABLE_GLES2` - Enable OpenGL ES 2+ driver
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* `USE_SDL2` (default: platform-dependent, usually `ON`) - Use SDL2 instead of older native device code
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However, IrrlichtMt cannot be built or installed separately.
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**However, IrrlichtMt cannot be built or installed separately.**
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Platforms
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---------
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@@ -36,27 +34,6 @@ We aim to support these platforms:
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This doesn't mean other platforms don't work or won't be supported, if you find something that doesn't work contributions are welcome.
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Compatibility matrix
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--------------------
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Driver (rows) vs Device (columns)
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| | SDL [1] | Linux [2] | OSX [3] | Win32 [4] |
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|---------------------------|----------|----------------|------------------|-----------------|
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| OpenGL 1.2 (to 2.1) | Works | Works (GLX) | Works (NSOpenGL) | Works (WGL) |
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| OpenGL 3.2+ | Works | Testing (GLX) | Not implemented | Testing (WGL) |
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| OpenGL ES 2.x | Works | Untested (EGL) | Not implemented | Untested (EGL) |
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| WebGL 1 | Untested | Untested (EGL) | Not implemented | Not implemented |
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| Null (no graphics output) | Works | Works | Works | Works |
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Notes:
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* [1] `CIrrDeviceSDL`: supports Android, Linux, macOS, Windows
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* [2] `CIrrDeviceLinux`: supports Linux
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* [3] `CIrrDeviceOSX`: supports macOS
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* [4] `CIrrDeviceWin32`: supports Windows
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License
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-------
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