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Immediately activate blocks when a player joins
issue: #10884 This makes it possible for objects to immediately be activated, but doesn't guarantee it since blocks may still need be emerged.
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@@ -454,7 +454,8 @@ private:
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IntervalLimiter m_object_management_interval;
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// List of active blocks
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ActiveBlockList m_active_blocks;
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IntervalLimiter m_active_blocks_management_interval;
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bool m_force_update_active_blocks = false;
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IntervalLimiter m_active_blocks_mgmt_interval;
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IntervalLimiter m_active_block_modifier_interval;
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IntervalLimiter m_active_blocks_nodemetadata_interval;
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// Whether the variables below have been read from file yet
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