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Enable IPO/LTO by default except for debug builds (#14198)
Test case: ``` $ cmake . -DRUN_IN_PLACE=TRUE -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=TRUE -DENABLE_TOUCH=FALSE minetest minetestserver W/o LTO: 13M 7.3M W/ LTO: 11M 5.9M difference: 15% 19% ``` Also fixes various compiler warnings resulting from compilation using LTO. --------- Signed-off-by: David Heidelberg <david@ixit.cz>
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@@ -734,7 +734,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
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int frame_count = 1;
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if (layer->material_flags & MATERIAL_FLAG_ANIMATION) {
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assert(layer->texture);
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int frame_length_ms;
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int frame_length_ms = 0;
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tiledef.animation.determineParams(layer->texture->getOriginalSize(),
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&frame_count, &frame_length_ms, NULL);
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layer->animation_frame_count = frame_count;
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