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Fix bloom with post_processing_texture_bits < 16
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@@ -571,7 +571,9 @@ void set_default_settings()
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// Note: OpenGL ES 2.0 is not guaranteed to provide depth textures,
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// which we would need for PP.
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settings->setDefault("enable_post_processing", "false");
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// still set these two settings in case someone wants to enable it
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settings->setDefault("debanding", "false");
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settings->setDefault("post_processing_texture_bits", "8");
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settings->setDefault("curl_verify_cert", "false");
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// Apply settings according to screen size
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