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Fix scrolling in scroll containers (#14702)
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@@ -331,7 +331,6 @@ struct SEvent
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//! A bitmap of button states. You can use isButtonPressed() to determine
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//! if a button is pressed or not.
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//! Currently only valid if the event was EMIE_MOUSE_MOVED
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u32 ButtonStates;
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//! Is the left button pressed down?
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