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Remove a few unused functions reported by callcatcher (#11658)
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@@ -111,8 +111,6 @@ public:
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// Creates an InvRef and leaves it on top of stack
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// Not callable from Lua; all references are created on the C side.
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static void create(lua_State *L, const InventoryLocation &loc);
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static void createPlayer(lua_State *L, RemotePlayer *player);
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static void createNodeMeta(lua_State *L, v3s16 p);
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static void Register(lua_State *L);
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};
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