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GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
Add core.clear_registered_schematics() and refactor schematics somewhat
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@@ -183,7 +183,6 @@ u64 murmur_hash_64_ua(const void *key, int len, unsigned int seed)
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return h;
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}
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/*
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blockpos: position of block in block coordinates
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camera_pos: position of camera in nodes
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