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world.mt: Only accept true/false/nil values (#8055)
This patch will make distinguishable mods in modpacks possible in the future `nil` checks are required to provide backwards-compatibility for fresh configured worlds
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@@ -274,7 +274,8 @@ void ModConfiguration::addModsFromConfig(
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conf.readConfigFile(settings_path.c_str());
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std::vector<std::string> names = conf.getNames();
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for (const std::string &name : names) {
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if (name.compare(0, 9, "load_mod_") == 0 && conf.getBool(name))
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if (name.compare(0, 9, "load_mod_") == 0 && conf.get(name) != "false" &&
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conf.get(name) != "nil")
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load_mod_names.insert(name.substr(9));
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}
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