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Remove all bump mapping and parallax occlusion related code.
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@@ -88,7 +88,6 @@ private:
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// TODO: Add callback to update these when g_settings changes
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bool m_cache_enable_shaders;
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bool m_cache_use_tangent_vertices;
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bool m_cache_smooth_lighting;
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int m_meshgen_block_cache_size;
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