mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-12 16:15:20 +02:00
Player-is-SAO WIP
This commit is contained in:
@@ -58,6 +58,10 @@ public:
|
||||
virtual void addedToEnvironment(){};
|
||||
// Called before removing from environment
|
||||
virtual void removingFromEnvironment(){};
|
||||
// Returns true if object's deletion is the job of the
|
||||
// environment
|
||||
virtual bool environmentDeletes() const
|
||||
{ return true; }
|
||||
|
||||
// Create a certain type of ServerActiveObject
|
||||
static ServerActiveObject* create(u8 type,
|
||||
@@ -112,12 +116,17 @@ public:
|
||||
when it is created (converted from static to active - actually
|
||||
the data is the static form)
|
||||
*/
|
||||
virtual std::string getStaticData(){return "";}
|
||||
virtual std::string getStaticData()
|
||||
{
|
||||
assert(isStaticAllowed());
|
||||
return "";
|
||||
}
|
||||
/*
|
||||
Return false in here to never save and instead remove object
|
||||
on unload. getStaticData() will not be called in that case.
|
||||
*/
|
||||
virtual bool isStaticAllowed(){return true;}
|
||||
virtual bool isStaticAllowed() const
|
||||
{return true;}
|
||||
|
||||
virtual void punch(ServerActiveObject *puncher){}
|
||||
virtual void rightClick(ServerActiveObject *clicker){}
|
||||
@@ -156,12 +165,13 @@ public:
|
||||
bool m_removed;
|
||||
|
||||
/*
|
||||
This is set to true when a block should be removed from the active
|
||||
This is set to true when an object should be removed from the active
|
||||
object list but couldn't be removed because the id has to be
|
||||
reserved for some client.
|
||||
|
||||
The environment checks this periodically. If this is true and also
|
||||
m_known_by_count is true,
|
||||
m_known_by_count is true, object is deleted from the active object
|
||||
list.
|
||||
*/
|
||||
bool m_pending_deactivation;
|
||||
|
||||
|
Reference in New Issue
Block a user