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Crude tab test in main menu (requires gui redesign for the additional tabs)
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@@ -83,6 +83,7 @@ public:
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bool OnEvent(const SEvent& event);
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void createNewWorld(std::wstring name, std::string gameid);
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void deleteWorld(WorldSpec spec);
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int getTab();
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private:
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MainMenuData *m_data;
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@@ -93,6 +94,8 @@ private:
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gui::IGUIElement* parent;
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s32 id;
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IMenuManager *menumgr;
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bool m_is_regenerating;
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};
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#endif
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