mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-18 02:45:21 +02:00
In-game settings menu using separate Lua environment (#15614)
This commit is contained in:
@@ -21,6 +21,7 @@ class IGameCallback
|
||||
{
|
||||
public:
|
||||
virtual void exitToOS() = 0;
|
||||
virtual void openSettings() = 0;
|
||||
virtual void keyConfig() = 0;
|
||||
virtual void disconnect() = 0;
|
||||
virtual void changePassword() = 0;
|
||||
@@ -115,6 +116,11 @@ public:
|
||||
shutdown_requested = true;
|
||||
}
|
||||
|
||||
void openSettings() override
|
||||
{
|
||||
settings_requested = true;
|
||||
}
|
||||
|
||||
void disconnect() override
|
||||
{
|
||||
disconnect_requested = true;
|
||||
@@ -151,6 +157,7 @@ public:
|
||||
}
|
||||
|
||||
bool disconnect_requested = false;
|
||||
bool settings_requested = false;
|
||||
bool changepassword_requested = false;
|
||||
bool changevolume_requested = false;
|
||||
bool keyconfig_requested = false;
|
||||
|
Reference in New Issue
Block a user