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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
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@@ -156,7 +156,7 @@ int LuaAreaStore::l_get_areas_in_area(lua_State *L)
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bool include_data = false;
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bool accept_overlap = false;
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if (lua_isboolean(L, 4)) {
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accept_overlap = lua_toboolean(L, 4);
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accept_overlap = readParam<bool>(L, 4);
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get_data_and_border_flags(L, 5, &include_borders, &include_data);
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}
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std::vector<Area *> res;
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@@ -328,7 +328,7 @@ int LuaAreaStore::create_object(lua_State *L)
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NO_MAP_LOCK_REQUIRED;
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LuaAreaStore *o = (lua_isstring(L, 1)) ?
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new LuaAreaStore(lua_tostring(L, 1)) :
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new LuaAreaStore(readParam<std::string>(L, 1)) :
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new LuaAreaStore();
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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