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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
As the project grows, compile time will not go down unless the header mess is cleaned up one by one to only include exactly what's needed.
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@@ -6,6 +6,7 @@
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#include "util/string.h"
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#include <string>
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#include <vector>
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#include <ITexture.h>
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GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
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s32 id, const core::rect<s32> &rectangle) :
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