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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
As the project grows, compile time will not go down unless the header mess is cleaned up one by one to only include exactly what's needed.
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@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <SViewFrustum.h>
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#include <IAnimatedMeshSceneNode.h>
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#include <IVideoDriver.h>
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#include "porting.h"
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GUIScene::GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr,
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