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Lava is now better visible inside water. (a crappy hack)
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@@ -121,6 +121,7 @@ struct ContentFeatures
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bool light_propagates;
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bool sunlight_propagates;
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u8 solidness; // Used when choosing which face is drawn
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u8 visual_solidness; // When solidness=0, this tells how it looks like
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// This is used for collision detection.
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// Also for general solidness queries.
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bool walkable;
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@@ -181,6 +182,7 @@ struct ContentFeatures
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light_propagates = false;
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sunlight_propagates = false;
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solidness = 2;
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visual_solidness = 0;
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walkable = true;
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pointable = true;
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diggable = true;
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