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Reserve vectors before pushing and other code quality changes (#11161)
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@@ -33,13 +33,13 @@ public:
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//! constructor
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GUIButtonItemImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent,
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s32 id, core::rect<s32> rectangle, ISimpleTextureSource *tsrc,
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std::string item, Client *client, bool noclip = false);
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const std::string &item, Client *client, bool noclip = false);
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//! Do not drop returned handle
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static GUIButtonItemImage *addButton(gui::IGUIEnvironment *environment,
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const core::rect<s32> &rectangle, ISimpleTextureSource *tsrc,
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IGUIElement *parent, s32 id, const wchar_t *text, std::string item,
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Client *client);
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IGUIElement *parent, s32 id, const wchar_t *text,
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const std::string &item, Client *client);
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private:
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Client *m_client;
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