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Reserve vectors before pushing and other code quality changes (#11161)
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@@ -45,7 +45,7 @@ namespace voxalgo
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*/
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void update_lighting_nodes(
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Map *map,
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std::vector<std::pair<v3s16, MapNode> > &oldnodes,
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const std::vector<std::pair<v3s16, MapNode>> &oldnodes,
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std::map<v3s16, MapBlock*> &modified_blocks);
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/*!
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