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Avoid generating the same chunk more than once with multiple emerge threads.
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@@ -52,7 +52,6 @@ struct BlockMakeData {
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u64 seed = 0;
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v3s16 blockpos_min;
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v3s16 blockpos_max;
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v3s16 blockpos_requested;
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UniqueQueue<v3s16> transforming_liquid;
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const NodeDefManager *nodedef = nullptr;
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