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Clean up log messages everywhere
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@@ -517,7 +517,7 @@ std::string LuaEntitySAO::getClientInitializationData()
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std::string LuaEntitySAO::getStaticData()
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 1);
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@@ -641,7 +641,7 @@ std::string LuaEntitySAO::getDescription()
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os<<(m_base_position.Y/BS)<<",";
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os<<(m_base_position.Z/BS);
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os<<")";
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return std::string("LuaEntitySAO");
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return os.str();
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}
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void LuaEntitySAO::setVelocity(v3f velocity)
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