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Fix situation around aabbox3d default constructor (#15586)
Co-authored-by: JosiahWI <41302989+JosiahWI@users.noreply.github.com>
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@@ -133,7 +133,7 @@ struct SMesh final : public IMesh
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std::vector<u32> TextureSlots;
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//! The bounding box of this mesh
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core::aabbox3d<f32> BoundingBox;
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core::aabbox3d<f32> BoundingBox{{0, 0, 0}};
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};
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} // end namespace scene
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