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Fix situation around aabbox3d default constructor (#15586)
Co-authored-by: JosiahWI <41302989+JosiahWI@users.noreply.github.com>
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@@ -3200,7 +3200,7 @@ PointedThing Game::updatePointedThing(
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hud->pointing_at_object = true;
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runData.selected_object = client->getEnv().getActiveObject(result.object_id);
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aabb3f selection_box;
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aabb3f selection_box{{0.0f, 0.0f, 0.0f}};
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if (show_entity_selectionbox && runData.selected_object->doShowSelectionBox() &&
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runData.selected_object->getSelectionBox(&selection_box)) {
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v3f pos = runData.selected_object->getPosition();
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