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Change some usages of "deprecated" to "obsolete" (#9062)
"Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use.
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@@ -83,7 +83,7 @@ void read_item_definition(lua_State* L, int index,
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getboolfield(L, index, "liquids_pointable", def.liquids_pointable);
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warn_if_field_exists(L, index, "tool_digging_properties",
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"Deprecated; use tool_capabilities");
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"Obsolete; use tool_capabilities");
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lua_getfield(L, index, "tool_capabilities");
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if(lua_istable(L, -1)){
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@@ -643,19 +643,19 @@ ContentFeatures read_content_features(lua_State *L, int index)
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warningstream << "Node " << f.name.c_str()
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<< " has a palette, but not a suitable paramtype2." << std::endl;
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// Warn about some deprecated fields
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// Warn about some obsolete fields
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warn_if_field_exists(L, index, "wall_mounted",
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"Deprecated; use paramtype2 = 'wallmounted'");
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"Obsolete; use paramtype2 = 'wallmounted'");
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warn_if_field_exists(L, index, "light_propagates",
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"Deprecated; determined from paramtype");
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"Obsolete; determined from paramtype");
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warn_if_field_exists(L, index, "dug_item",
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"Deprecated; use 'drop' field");
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"Obsolete; use 'drop' field");
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warn_if_field_exists(L, index, "extra_dug_item",
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"Deprecated; use 'drop' field");
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"Obsolete; use 'drop' field");
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warn_if_field_exists(L, index, "extra_dug_item_rarity",
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"Deprecated; use 'drop' field");
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"Obsolete; use 'drop' field");
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warn_if_field_exists(L, index, "metadata_name",
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"Deprecated; use on_add and metadata callbacks");
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"Obsolete; use on_add and metadata callbacks");
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// True for all ground-like things like stone and mud, false for eg. trees
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getboolfield(L, index, "is_ground_content", f.is_ground_content);
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