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mods.cpp/h: little performance improvement in getModsInPath (+ codestyle) (#7108)

* mods.cpp/h: little performance improvement in getModsInPath
This commit is contained in:
Loïc Blot
2018-03-08 20:03:43 +01:00
committed by GitHub
parent 6cfd699b9f
commit f35236afea
2 changed files with 20 additions and 7 deletions

View File

@@ -45,16 +45,22 @@ struct ModSpec
bool is_modpack = false;
// if modpack:
std::map<std::string,ModSpec> modpack_content;
ModSpec(const std::string &name_="", const std::string &path_=""):
ModSpec(const std::string &name_ = "", const std::string &path_ = ""):
name(name_),
path(path_)
{}
ModSpec(const std::string &name_, const std::string &path_, bool part_of_modpack_):
name(name_),
path(path_),
part_of_modpack(part_of_modpack_)
{}
};
// Retrieves depends, optdepends, is_modpack and modpack_content
void parseModContents(ModSpec &mod);
std::map<std::string,ModSpec> getModsInPath(std::string path, bool part_of_modpack = false);
std::map<std::string,ModSpec> getModsInPath(const std::string &path,
bool part_of_modpack = false);
// replaces modpack Modspecs with their content
std::vector<ModSpec> flattenMods(std::map<std::string,ModSpec> mods);