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Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965)
* Load client-side mods into memory before executing them. This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure. * Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory. * Fix the issues with backtrace * fix most of the issues * fix code style. * add a comment
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@@ -95,6 +95,9 @@ private:
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// get_privilege_list()
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static int l_get_privilege_list(lua_State *L);
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// get_builtin_path()
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static int l_get_builtin_path(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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