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Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
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@@ -97,6 +97,7 @@ Sky::Sky(s32 id, RenderingEngine *rendering_engine, ITextureSource *tsrc, IShade
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}
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m_directional_colored_fog = g_settings->getBool("directional_colored_fog");
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m_sky_params.body_orbit_tilt = g_settings->getFloat("shadow_sky_body_orbit_tilt", -60., 60.);
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setStarCount(1000);
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}
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