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Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
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@@ -98,7 +98,8 @@ public:
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}
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void setBodyOrbitTilt(float body_orbit_tilt)
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{
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m_sky_params.body_orbit_tilt = body_orbit_tilt;
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if (body_orbit_tilt != SkyboxParams::INVALID_SKYBOX_TILT)
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m_sky_params.body_orbit_tilt = rangelim(body_orbit_tilt, -90.f, 90.f);
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}
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void overrideColors(video::SColor bgcolor, video::SColor skycolor)
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{
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