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Added item sliding, renamed groups setting to 'slip'

Renamed groups 'slippery' to 'slip' to avoid name collision with clones
and to match override_physics_slip.
This commit is contained in:
cmdskp
2015-12-31 16:14:27 +00:00
parent 54ede741a9
commit f3e1237a27
6 changed files with 48 additions and 40 deletions

View File

@@ -1118,6 +1118,10 @@ Another example: Make red wool from white wool and red dye:
* `soil`: saplings will grow on nodes in this group
* `connect_to_raillike`: makes nodes of raillike drawtype with same group value
connect to each other
* `slip`: players and items will slide on the node. A value of 100 produces
medium slip. Positive values slow to stop, negative values continue speeding up!
Larger positive & negative values produce more gradual change in speed. Small
negative values cause rapid acceleration!
### Known damage and digging time defining groups
* `crumbly`: dirt, sand