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Avoid duplication of mod metadata in memory (#12562)

Co-authored-by: sfan5 <sfan5@live.de>
This commit is contained in:
Jude Melton-Houghton
2022-09-26 17:03:43 -04:00
committed by GitHub
parent 03428d9825
commit f4a01f3a5d
37 changed files with 527 additions and 272 deletions

View File

@@ -38,7 +38,7 @@ private:
v3s16 m_p;
ServerEnvironment *m_env = nullptr;
// Set for client metadata
Metadata *m_local_meta = nullptr;
IMetadata *m_local_meta = nullptr;
static const char className[];
static const luaL_Reg methodsServer[];
@@ -59,13 +59,13 @@ private:
* @param auto_create when true, try to create metadata information for the node if it has none.
* @return pointer to a @c NodeMetadata object or @c NULL in case of error.
*/
virtual Metadata* getmeta(bool auto_create);
virtual IMetadata* getmeta(bool auto_create);
virtual void clearMeta();
virtual void reportMetadataChange(const std::string *name = nullptr);
virtual void handleToTable(lua_State *L, Metadata *_meta);
virtual bool handleFromTable(lua_State *L, int table, Metadata *_meta);
virtual void handleToTable(lua_State *L, IMetadata *_meta);
virtual bool handleFromTable(lua_State *L, int table, IMetadata *_meta);
// Exported functions
@@ -80,7 +80,7 @@ private:
public:
NodeMetaRef(v3s16 p, ServerEnvironment *env);
NodeMetaRef(Metadata *meta);
NodeMetaRef(IMetadata *meta);
~NodeMetaRef() = default;
@@ -89,7 +89,7 @@ public:
static void create(lua_State *L, v3s16 p, ServerEnvironment *env);
// Client-sided version of the above
static void createClient(lua_State *L, Metadata *meta);
static void createClient(lua_State *L, IMetadata *meta);
static void RegisterCommon(lua_State *L);
static void Register(lua_State *L);