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No damage effects on hp_max change (#11846)

This commit is contained in:
Lars Müller
2022-06-11 20:00:40 +02:00
committed by GitHub
parent 3eafcab64e
commit f4a53f7ee6
9 changed files with 23 additions and 11 deletions

View File

@@ -2605,6 +2605,9 @@ void Game::handleClientEvent_PlayerDamage(ClientEvent *event, CameraOrientation
if (client->modsLoaded())
client->getScript()->on_damage_taken(event->player_damage.amount);
if (!event->player_damage.effect)
return;
// Damage flash and hurt tilt are not used at death
if (client->getHP() > 0) {
LocalPlayer *player = client->getEnv().getLocalPlayer();