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Liquid fine tuning
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@@ -203,16 +203,17 @@ void set_default_settings(Settings *settings)
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settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
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settings->setDefault("movement_liquid_sink", "10");
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settings->setDefault("movement_gravity", "9.81");
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//liquid stuff
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settings->setDefault("liquid_finite", "false");
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settings->setDefault("liquid_update", "1.0");
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settings->setDefault("liquid_relax", "1");
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settings->setDefault("liquid_relax", "2");
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settings->setDefault("liquid_fast_flood", "1");
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settings->setDefault("underground_springs", "1");
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//mapgen stuff
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settings->setDefault("mg_name", "v6");
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settings->setDefault("water_level", "1");
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settings->setDefault("water_level", "1");
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settings->setDefault("chunksize", "5");
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settings->setDefault("mg_flags", "trees, caves, v6_biome_blend");
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settings->setDefault("mgv6_freq_desert", "0.45");
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