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Get rid of parent pointer in MapBlock
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@@ -73,7 +73,7 @@ std::unique_ptr<MapBlock> MapSector::createBlankBlockNoInsert(s16 y)
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v3s16 blockpos_map(m_pos.X, y, m_pos.Y);
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return std::make_unique<MapBlock>(m_parent, blockpos_map, m_gamedef);
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return std::make_unique<MapBlock>(blockpos_map, m_gamedef);
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}
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MapBlock *MapSector::createBlankBlock(s16 y)
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