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Sneak: Improve and fix various things
Remove useless `got_teleported`. Fix jitter when walking against the sneak limits. Fix damage evading on sneak ladders.
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@@ -39,7 +39,6 @@ private:
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static int l_get_name(lua_State *L);
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static int l_is_teleported(lua_State *L);
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static int l_is_attached(lua_State *L);
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static int l_is_touching_ground(lua_State *L);
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static int l_is_in_liquid(lua_State *L);
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