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Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
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committed by
Loïc Blot
parent
9519d57017
commit
faa358e797
@@ -473,8 +473,8 @@ void Server::process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
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playersao->setBasePosition(position);
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player->setSpeed(speed);
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playersao->setPitch(pitch);
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playersao->setYaw(yaw);
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playersao->setLookPitch(pitch);
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playersao->setPlayerYaw(yaw);
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playersao->setFov(fov);
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playersao->setWantedRange(wanted_range);
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player->keyPressed = keyPressed;
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