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Dynamic shadows with the ogles2 driver on OpenGL ES 3.0+ (#16661)
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@@ -1,8 +1,4 @@
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#ifdef GL_ES
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varying mediump vec2 varTexCoord;
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#else
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centroid varying vec2 varTexCoord;
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#endif
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CENTROID_ VARYING_ mediump vec2 varTexCoord;
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void main()
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{
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