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Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
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@@ -604,26 +604,11 @@
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#### Bumpmapping
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# Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack
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# or need to be auto-generated.
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# Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack.
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# Requires shaders to be enabled.
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# type: bool
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# enable_bumpmapping = false
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# Enables on the fly normalmap generation (Emboss effect).
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# Requires bumpmapping to be enabled.
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# type: bool
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# generate_normalmaps = false
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# Strength of generated normalmaps.
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# type: float
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# normalmaps_strength = 0.6
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# Defines sampling step of texture.
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# A higher value results in smoother normal maps.
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# type: int min: 0 max: 2
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# normalmaps_smooth = 0
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#### Parallax Occlusion
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# Enables parallax occlusion mapping.
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