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Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders Remove the "feature" from the engine and default config Remove any leftover documentation of it
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@@ -253,9 +253,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("tone_mapping", "false");
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settings->setDefault("enable_bumpmapping", "false");
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settings->setDefault("enable_parallax_occlusion", "false");
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settings->setDefault("generate_normalmaps", "false");
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settings->setDefault("normalmaps_strength", "0.6");
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settings->setDefault("normalmaps_smooth", "1");
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settings->setDefault("parallax_occlusion_mode", "1");
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settings->setDefault("parallax_occlusion_iterations", "4");
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settings->setDefault("parallax_occlusion_scale", "0.08");
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