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More texture naming fixes
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@@ -654,8 +654,8 @@ minetest.register_node(":ladder", {
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})
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minetest.register_node(":coalstone", {
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tile_images = {"stone.png^mineral_coal.png"},
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inventory_image = "stone.png^mineral_coal.png",
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tile_images = {"default_stone.png^mineral_coal.png"},
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inventory_image = "default_stone.png^mineral_coal.png",
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is_ground_content = true,
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material = minetest.digprop_stonelike(1.5),
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})
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