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Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
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@@ -22,8 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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/*
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All kinds of stuff that needs to be exposed from main.cpp
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*/
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#include "debug.h" // assert
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#include "modalMenu.h"
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#include <cassert>
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#include <list>
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class IGameCallback
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