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Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
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@@ -17,15 +17,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <chatmessage.h>
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#include "chatmessage.h"
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#include "server.h"
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#include "log.h"
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#include "content_sao.h"
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#include "emerge.h"
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#include "mapblock.h"
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#include "nodedef.h"
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#include "player.h"
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#include "remoteplayer.h"
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#include "rollback_interface.h"
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#include "scripting_server.h"
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#include "settings.h"
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