1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 00:25:19 +02:00

Optimize headers (part 2) (#6272)

* Optimize headers (part 2)

* less debug.h in headers
* less remoteplayer.h for everybody

* Cleanup (part 2)

* camera.h: mesh.h
* mapgen.h: mapnode.h
* serverenvironment.h: mapblock.h
* nodedef.h: shader.h
This commit is contained in:
Loïc Blot
2017-08-18 19:25:07 +02:00
committed by GitHub
parent c427533389
commit fd3afbced5
42 changed files with 55 additions and 32 deletions

View File

@@ -20,13 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "particles.h"
#include "client.h"
#include "collision.h"
#include <stdlib.h>
#include "client/renderingengine.h"
#include "util/numeric.h"
#include "light.h"
#include "environment.h"
#include "clientmap.h"
#include "mapnode.h"
#include "nodedef.h"
#include "client.h"
#include "settings.h"