mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 00:25:19 +02:00
Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
This commit is contained in:
@@ -20,13 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "particles.h"
|
||||
#include "client.h"
|
||||
#include "collision.h"
|
||||
#include <stdlib.h>
|
||||
#include "client/renderingengine.h"
|
||||
#include "util/numeric.h"
|
||||
#include "light.h"
|
||||
#include "environment.h"
|
||||
#include "clientmap.h"
|
||||
#include "mapnode.h"
|
||||
#include "nodedef.h"
|
||||
#include "client.h"
|
||||
#include "settings.h"
|
||||
|
||||
|
Reference in New Issue
Block a user