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Optimize headers (part 2) (#6272)
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h
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@@ -17,8 +17,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "settings.h"
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#include "wieldmesh.h"
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#include "settings.h"
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#include "shader.h"
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#include "inventory.h"
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#include "client.h"
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#include "itemdef.h"
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