mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 08:35:20 +02:00
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
* ClientEnvironment now uses UNORDERED MAP for active objects * Use RemotePlayer and LocalPlayer everywhere it's possible * Minor code style fixes * Drop Client::getBreath() unused function
This commit is contained in:
@@ -533,7 +533,7 @@ int ObjectRef::l_get_local_animation(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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return 0;
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@@ -584,7 +584,7 @@ int ObjectRef::l_get_eye_offset(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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return 0;
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// Do it
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@@ -762,7 +762,7 @@ int ObjectRef::l_is_player(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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lua_pushboolean(L, (player != NULL));
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return 1;
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}
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@@ -973,7 +973,7 @@ int ObjectRef::l_is_player_connected(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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lua_pushboolean(L, (player != NULL && player->peer_id != 0));
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return 1;
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}
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@@ -983,7 +983,7 @@ int ObjectRef::l_get_player_name(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) {
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lua_pushlstring(L, "", 0);
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return 1;
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@@ -998,7 +998,7 @@ int ObjectRef::l_get_player_velocity(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) {
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lua_pushnil(L);
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return 1;
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@@ -1013,7 +1013,7 @@ int ObjectRef::l_get_look_dir(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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// Do it
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float pitch = player->getRadPitchDep();
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@@ -1033,7 +1033,7 @@ int ObjectRef::l_get_look_pitch(lua_State *L)
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"Deprecated call to get_look_pitch, use get_look_vertical instead");
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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// Do it
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lua_pushnumber(L, player->getRadPitchDep());
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@@ -1050,7 +1050,7 @@ int ObjectRef::l_get_look_yaw(lua_State *L)
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"Deprecated call to get_look_yaw, use get_look_horizontal instead");
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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// Do it
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lua_pushnumber(L, player->getRadYawDep());
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@@ -1062,7 +1062,7 @@ int ObjectRef::l_get_look_vertical(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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// Do it
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lua_pushnumber(L, player->getRadPitch());
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@@ -1074,7 +1074,7 @@ int ObjectRef::l_get_look_horizontal(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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// Do it
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lua_pushnumber(L, player->getRadYaw());
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@@ -1179,7 +1179,7 @@ int ObjectRef::l_set_inventory_formspec(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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std::string formspec = luaL_checkstring(L, 2);
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@@ -1194,7 +1194,7 @@ int ObjectRef::l_get_inventory_formspec(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) return 0;
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std::string formspec = player->inventory_formspec;
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@@ -1207,7 +1207,7 @@ int ObjectRef::l_get_player_control(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) {
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lua_pushlstring(L, "", 0);
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return 1;
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@@ -1241,7 +1241,7 @@ int ObjectRef::l_get_player_control_bits(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL) {
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lua_pushlstring(L, "", 0);
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return 1;
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@@ -1416,7 +1416,7 @@ int ObjectRef::l_hud_get(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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return 0;
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@@ -1493,7 +1493,7 @@ int ObjectRef::l_hud_get_flags(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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return 0;
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@@ -1649,7 +1649,7 @@ int ObjectRef::l_get_sky(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ObjectRef *ref = checkobject(L, 1);
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Player *player = getplayer(ref);
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RemotePlayer *player = getplayer(ref);
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if (player == NULL)
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return 0;
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video::SColor bgcolor(255, 255, 255, 255);
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