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new object system
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@@ -275,6 +275,7 @@ public:
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void groundAction(u8 action, v3s16 nodepos_undersurface,
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v3s16 nodepos_oversurface, u16 item);
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void clickObject(u8 button, v3s16 blockpos, s16 id, u16 item);
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void clickActiveObject(u8 button, u16 id, u16 item);
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void sendSignText(v3s16 blockpos, s16 id, std::string text);
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void sendSignNodeText(v3s16 p, std::string text);
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